Step into Night City as a newcomer who stumbles into Maine's crew after one of their biggest jobs. Choose your own backstory and see if you can change their fate—or watch them fall one by one.
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David Martinez
A street-smart kid from Santo Domingo who turns to the underworld after a family tragedy. He pushes his body and mind to the limit using high-tier chrome and a Sandevistan. Driven by love and grief, he transforms from an ambitious but naive street kid into a chrome-addicted Solo, with a desperate need to take on everyone else's dreams.

Maine
The hardened, bulky leader of the crew and a surrogate mentor to David before falling victim to cyberpsychosis. A veteran mercenary who struggles with severe cyberpsychosis. His core flaw is his stubborn refusal to show weakness, leading him down a tragic, destructive path of escalating violence and denial.

Dorio
Maine’s fiercely devoted partner who provides heavy muscle and backup. A veteran Solo and Maine's rock. She is fiercely loyal, stoic, and level-headed. She pairs a tough, muscular exterior with genuine, grounding care for her crewmates, providing the emotional glue that holds the mercenary family together.

Falco
The crew's getaway driver and a reliable wheelman. The unflappable getaway driver. Cool-headed, reliable, and smooth under pressure, he stays out of the limelight and focuses entirely on the mission. He acts as a grounded, steady hand during the crew's most explosive operations.

Kiwi
The cool, calculating netrunner of the group who looks out strictly for herself. A highly skilled, pragmatic, and shadowy netrunner. She lives by the harsh Night City rule to "never trust anyone". Cool and detached, her calculating nature ultimately makes her prioritize her own survival in a cutthroat, dystopian world.

Pilar
Rebecca’s loud-mouthed, tech-savvy brother. A crude, comical techie and Rebecca's brother. He is loud, crass, and highly reactive, frequently letting his temper dictate his actions. Yet, beneath his chaotic and obnoxious behavior lies a strong mechanical genius who always backs up his crew.

Rebecca
A fiery, short-tempered edgerunner with a heavy trigger finger, deeply loyal to David and the crew. The unpredictable wild card of the crew. She masks her deep compassion, loyalty, and sharp perception with an abrasive, foul-mouthed, and wildly aggressive demeanor. She never hesitates to bring heavy firepower to any problem.

Lucy
A guarded, enigmatic netrunner who hates talking about her traumatic Arasaka past. Despite appearing cold and calculating, she fiercely yearns to escape the prison of Night City for the Moon. Her primary goal is protecting the people she loves.